Evidence you can reopen
Balance and QA decisions still often rest on playtest memory and charts you cannot reopen. Agentic simulation against the real engine turns those claims into evidence you can inspect.
Read moreIdeas, evidence, and field notes
Research, articles, case studies, and coverage from the systems we build and the worlds that inform them.
Balance and QA decisions still often rest on playtest memory and charts you cannot reopen. Agentic simulation against the real engine turns those claims into evidence you can inspect.
Read moreArena Tactics could already interpret player intent. Cutting command latency from roughly 14 seconds to a few seconds is what made AI-powered modes something players actually used.
Read moreDeep strategy games often lose players to interface friction rather than to shallow design. Language can become a control surface that keeps the rules intact while lowering the cost of expressing intent.
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